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Key:
WW-275
Type:
Improvement
Status:
Closed
Resolution:
Fixed
Priority:
Major
Assignee:
Unassigned
Reporter:
Mashi (Bjorn Reppen)
Votes:
0
Watchers:
1
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World Wind .NET Client
Terrain Level of Detail with Binary Triangle Trees
Created:
27/Jun/05 02:33 PM
Updated:
07/May/06 12:31 PM
Component/s:
Rendering and Camera
,
Terrain
Affects Version/s:
None
Fix Version/s:
1.3.3.1
File Attachments:
1.
QuadTile.cs
(75 kb)
2.
screenshot-1.jpg
(322 kb)
Keywords:
patch
Sub-Tasks
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Sub-Task Progress:
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new
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Randy Kim
Description
« Hide
Patrick Murris has written new terrain code. Information here:
http://www.murris.com/patrick/articles/btt_3d_terrain.htm
Sample image:
http://www.alpix.com/3d/worldwin/WW_Terrain_Tesselation_BTT64_Var3_geo3.jpg
(Tenerife, Spain)
Description
Patrick Murris has written new terrain code. Information here:
http://www.murris.com/patrick/articles/btt_3d_terrain.htm
Sample image:
http://www.alpix.com/3d/worldwin/WW_Terrain_Tesselation_BTT64_Var3_geo3.jpg
(Tenerife, Spain)
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Change History
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Mashi (Bjorn Reppen)
-
27/Jun/05 02:37 PM
QuadTile with Binary Triangle Trees implemented.
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Mashi (Bjorn Reppen)
-
27/Jun/05 02:37 PM
QuadTile with Binary Triangle Trees implemented.